AI Insights · Timothy · October 2022
Top 5 Soccer Games on iOS in the UK: Q3 2022 Performance
Explore the performance trends of the top 5 soccer games on iOS in the UK during Q3 2022, featuring insights from Sensor Tower.
In the third quarter of 2022, the top 5 soccer games on iOS in the United Kingdom showcased varying performance trends in terms of downloads, revenue, and active users. Let's delve into the specifics of each game based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced notable fluctuations in its metrics. Weekly revenue peaked at approximately $59.8K in late August, with a noticeable dip to $24.4K by the end of September. Downloads showed a significant rise mid-quarter, reaching around 16.9K in early August before stabilizing around 12.9K towards the end of the quarter. Active users saw a high of 201.2K at the start of the quarter, decreasing to 180.5K by the end of September.
Score! Hero 2023 from First Touch Games Ltd. had a relatively steady performance. Weekly revenue ranged around $5.5K to $8.2K, with a slight dip towards the end of September. Downloads fluctuated mildly, peaking at approximately 11.9K in mid-September. Active users remained consistent, averaging around 128K, with a slight increase towards the end of the quarter.
Soccer Superstar by Real Free Soccer exhibited stable trends. Revenue remained modest, peaking at $342 at the end of June and then stabilizing around $188 by late September. Downloads hovered around 10K, with a peak of 11.1K in late July. Active users saw a peak of 98.2K in late July, gradually decreasing to 73.9K by the end of September.
Head Ball 2 - Soccer Game from MASOMO LIMITED showed varied performance. Weekly revenue peaked at $6.2K in mid-July, dropping to about $2.8K by the end of September. Downloads saw a high of 11.1K in late July, declining to 4.3K by the end of the quarter. Active users peaked at 42.5K in late August, ending the quarter at around 39.6K.
Super Goal: Fun Soccer Game by Gamegou Limited had a consistent performance. Weekly revenue remained steady, peaking at $134 in mid-August and decreasing slightly to $78 by the end of September. Downloads peaked at 8K in early August, stabilizing around 4.8K towards the end of the quarter. Active users showed a steady increase, peaking at 45.3K in mid-August and ending the quarter at around 40.3K.
For more detailed insights and data, visit Sensor Tower.